Sitemap - 2021 - Elite Game Developers
Oskar Burman — Doing your own thing
EGD News #112 — The hottest thing in gaming
EGD News #111 — The Magic Of Retention Day-30
Ville Heijari — Opportunities In Mobile Games
EGD News #110 — Surround yourself with truth-tellers
EGD News #109 — Success in fundraising
Henri Lindgren — Building a hyper-casual studio
EGD News #108 — Inquire for intelligence
Matej Lancaric — User acquisition for mobile games
EGD News #107 — The right investor
Arnd Benninghoff — Better M&A in gaming
EGD News #106 — A series of silver bullets
Elad Levy — Custom analytics for games, part 2
EGD News #104 — Long-term player goals
EGD News #105 — Creating a billion-dollar games company
Joe Schaeppi and Bastian Bergmann — Understanding your players
Guillaume Verlinden — Growing games and teams
EGD News #103 — Your financial safety in startups
Jon Radoff — On entrepreneurship and the metaverse
EGD News #102 — Looking for the game that works
Ilya Eremeev — From 3D Artist to Gaming VC
Alli Ottarsson — From operator to VC
EGD News #100 — From pre-seed to seed
EGD News #152 — Mitch Lasky interview
Elad Levy — Custom analytics for games
Logan Dwight — Tabletop RPGs Go Online
EGD News #98 — How to fundraise
EGD News #149 — Questions to ask founders in a job interview
EGD News #96 — Start a games company on the side
EGD News #148 — Industry life cycles in gaming
EGD 099: Martin Macmillan, Pollen VC
EGD News #95 — Jobs to be done
Games industry numbers for H1 of 2021
EGD News #147 — 4 things you need to know about VCs
How To Evaluate Mobile Game Ideas
EGD 098: Klaas Kersting, Phoenix Games
EGD News #94 — Helsinki gaming exits
EGD 097: KooPee Hiltunen, Neogames
EGD News #93 — No hierarchy at a game studio
EGD News #145 — Eight lessons from building EGD
EGD News #92 — M&A experiences
EGD News #144 — Most popular on EGD
EGD 095: Cordel Robbin-Coker, Carry1st
EGD News #91 — 10 Favorite Books of 2021 so far
EGD News #143 — Pitch decks revisited
10 Favorite Books of 2021 so far
EGD News #90 — Bull Case for Brawl Stars
EGD News #142 — 10 Favorite Books of 2022 so far
EGD 093: Tomi Kaukinen, License to Fail
EGD News #141 — How I get the most out of books
EGD News #141 — How I get the most out of books
EGD News #89 — Accountability for independent teams
EGD 092: Ben Cousens, Lakestar
EGD News #88 — Bullets, then cannonball
EGD News #87 — Dealing with uncertainty
EGD 090: Jernej Cesen, Outfit7
EGD News #86 — Startup lessons learned
EGD 089: Andrew Green on lessons learned from startups
EGD News #85 — Designing a merge game
EGD 088: Eric Goldberg on investing and the future of gaming
EGD News #84 — Reward-centered leaders
EGD News #83 — To have a startup is the fastest way to learn
Non-disclosure Agreement (One-sided)
EGD News #82 — There's not enough full-time angel investors in gaming
EGD Special: Valuations for early-stage startups
EGD News #81 — Five Dysfunctions of a Team
DoF Bookclub: The Five Dysfunctions of a Team
Daily Events in Free-to-play Games
EGD 086: Salla Niemelä, Futureplay
EGD 087: Karoliina Korppoo, 10th Muse
EGD News #80 — Founder Meditations
EGD News #79 — Antifragile game team
EGD Special: Ask Me Anything #1
Building teams for the long term: Antifragile teams — Masterclass review
EGD News #78 — Parallel game projects
EGD Special: The Merge Genre On Mobile
EGD News #77 — It's all about the players
Building a Successful Merge Game in 8 Weeks
Leadership in Turbulent Times by Doris Kearns Goodwin — My Notes
Organizational health of game studios
EGD 084: Celia Hodent, Game UX
EGD News #76 — We greenlight teams
EGD 083: Sebastiaan Heijne and Elmer Bulthuis, Gameye
EGD News #74 — Soft launching an IP based game
Validate Your Game Before You Build It
EGD Special: Innovation in Mobile Game Ads
EGD News #73 — CAC to LTV Ratio
EGD 082: Susana Meza Graham, ALDEON
Hiring for game studios — Masterclass review
EGD Special: Angel investors and founder/idea fit with Ethan Levy, Executive Producer at N3twork
EGD News #71 — Games industry work from home
EGD 081: Hakan Ulvan, Bigger Games
EGD News #70 — You don't want to pay minimum
EGD Special: Game making with Javier Barnes (part 2)
EGD Special: Game making with Javier Barnes (part 1)
EGD News #69 — Remote work and investor updates
EGD 080: Phil Sanderson, Griffin Gaming Partners
EGD News #68 — We don't need your greenlight process
EGD Special: How to create a game studio pitch deck
EGD News #67 — Keeping the player in mind
Joining Play Ventures as Venture Partner
EGD Special: 2020 in Review with InvestGame
EGD News #66 — Game Industry Parenting
How to Create a Game Studio Pitch Deck
EGD 079: Anton Gauffin, Huuuge Games
EGD News #65 — Asymmetric Opportunity
EGD 078: Herdjie Zhou, Lucky Kat Games
EGD News #113 — 10 Favorite Books of 2021
Thinking in Bets by Annie Duke — My Notes
Eleven Rings by Phil Jackson — My Highlights
Decoding Greatness by Ron Friedman — My Highlights
Shackleton by Ranulph Fiennes — My Highlights
The Wright Brothers by David McCullough — My Highlights
EGD News #97 — Gaming CEOs calendar
EGD News #64 — How Public Companies Grow
InvestGame.net webinar – Review of 2020 in gaming
EGD Special: Lessons about Cap Tables
EGD News #63 — Predicting success
EGD 077: Shanti Bergel, Transcend Fund
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