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Games Company Org Design in the Age of AI
And Why I’m Not Building One
Jan 30
•
Joakim Achren
10
2
1
Gamification After Content Became Free
What happens when consumer apps borrow more from games
Jan 16
•
Joakim Achren
13
2
1
Five Predictions for 2026
Most people are still playing the old game
Jan 2
•
Joakim Achren
2
2
December 2025
Annual Review 2025
Sharing what went well and what didn't go well in 2025, and what I look forward to in 2026.
Dec 19, 2025
•
Joakim Achren
4
1
1
5 Favorite Books of 2025
At the end of the year, I have a habit of covering the books I really liked.
Dec 5, 2025
•
Joakim Achren
4
1
November 2025
Why Gen Alpha Can’t Stop Playing
How the evolution of game design turned playtime into an economy of attention.
Nov 21, 2025
•
Joakim Achren
18
4
2
The Everything-UI: How LLMs Are Rewriting the Interface of the Internet
Why the next big platform shift won’t just be about AI, but about how we experience it.
Nov 7, 2025
•
Joakim Achren
3
1
October 2025
Why I Didn’t Start Another Games Company
What twenty years in gaming taught me about timing, meaning, and where to build next.
Oct 24, 2025
•
Joakim Achren
13
2
1
The Founder Checklist: How VCs Decide Who to Back
What VCs really mean when they say they “bet on the team.”
Oct 10, 2025
•
Joakim Achren
9
2
September 2025
$400K Founders and the Startup Burn Dilemma
High pay, high stakes: what founder salaries reveal about startup risk.
Sep 26, 2025
•
Joakim Achren
7
1
1
Why AI Makes “Punching Above Your Weight” the New Normal
Now you can bootstrap for way, way, way longer.
Sep 12, 2025
•
Joakim Achren
3
1
August 2025
Another 20 Reasons You Hear 'No' from VCs
All the ways that your startup isn't a fit for the venture capital funding model
Aug 29, 2025
•
Joakim Achren
15
1
1
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