Sitemap - 2022 - Elite Game Developers

EGD favorites for 2022

Annual Review 2022

5 Favorite Books of 2022

EGD Podcast Highlights From 2022

EGD News #163 — More game devs should start games companies

Cyril Barrow — Interoperability of assets between games

EGD News #162 — Scale yourself from founder to leader

Kelly Wallick — 1Up Venture's Community of Founders

EGD News #161 — On walking

Maor Sadra — Measuring your marketing and entrepreneurship lessons

EGD News #160 — Feedback for gaming entrepreneurs

Tom Hammond — On entrepreneurship and doing a startup

EGD News #159 — Founder travel policy

Jenny Xu — Fitness games and entrepreneurship

EGD News #158 — Interview with designer of Brawl Stars, Hay Day and Boom Beach

Touko Tahkokallio — On game creation and founding a new studio

EGD News #157— 5 must-haves to retain players

David Amor — Two decades of gaming entrepreneurship

EGD News #156 — Saying No and Opting In

Benjamin Carcich and Aaron Smith — Building Better Leaders

EGD News #155 — Game Studio Foundation

EGD News #154 — The Godfather Types

Sophie Vo — How to share feedback

EGD News #153 — A pre-seed raise: Extra Dimension Games

EGD News #151 — Switch off the startup life

EGD News #150 — My interview on Building Better Games

EGD News #146 — Your core game isn't enough

Ask Me Anything #9 — Investing questions

EGD News #140 — How I help founders

Halli Bjornsson — Industry life cycles in gaming

EGD News #139 — Level 5 leaders

Panel on ads in mobile games

EGD News #138 — Make your own luck

Asbjoern Malte Soendergaard — Games company builder story

EGD News #137 — Five things on being a founder

Andres Constantinidis — Building a remote-first game studio

EGD News #136 — Freshman teams and senior teams

Derek Lau — Building Guild of Guardians

EGD News #135 — How an ecosystem produces startups

Alexander Bergendahl — A repeat founder story

EGD News #134 — "Braintrust" greenlight

Neil McFarland and Matthew Ryan — Pivoting from F2P to Web3

EGD News #133 — Six lessons from 25 investments

Adam Jaffe — What it takes to succeed in gaming

EGD News #132 — Right people on the bus

Nick Kneuper and Nat Eliason — Building Crypto Raiders

EGD News #131 — Removing uncertainty

Are Mack Growen — Helping founders build

EGD News #130 — Q1 2022 in review

Mika Tammenkoski — Building Metacore

EGD News #129 — Founder dilution

Alex Arias and Andreas Risberg — Game devs going Web3

EGD News #128 — Deep work

Andrew Sheppard — From operator to investor

EGD News #127 — Confront the brutal facts

Christian Facey and Wilfrid Obeng — Audio Ads in Games

EGD News #126 — Hidden Benefits of Player ID

Hugo Obi — Gaming in Africa

EGD News #125 — Startup Advisors

Alexander Krug and Andre Krug — Success in instant games

EGD News #124 — Moment-to-moment gameplay

Eitan Reisel — Future of games investing

Audience mismatch in gaming

EGD News #123 — Fundraising in 2022

Piers Kicks — Investing in blockchain games

EGD News #122 — 80% proven, 20% innovation

Salone Sehgal — Investing in Indian games companies

EGD News #121 — Put your investors to work

Ismet Gökşen — Investing in Turkish gaming ecosystem

EGD News #120 — Be paranoid and stay in the game

EGD News #171 — Content I consumed in January

Carolin Krenzer — Building games with stellar execution

EGD News #119 — First year of Joakim Syndicate

EGD News #170 — VC success in gaming

Ask Me Anything #8

EGD News #118 — Building a big game

Jere Partanen and Erik Gloersen — Investing in early-stage gaming

EGD News #117 — The perfect teaser deck

Corentin Selz — 10,000 game experiments

EGD News #116 — 2022 predictions for gaming startups

Alon Grinshpoon — Building for the metaverse