Sitemap - 2022 - Elite Game Developers
EGD Podcast Highlights From 2022
EGD News #163 — More game devs should start games companies
Cyril Barrow — Interoperability of assets between games
EGD News #162 — Scale yourself from founder to leader
Kelly Wallick — 1Up Venture's Community of Founders
Maor Sadra — Measuring your marketing and entrepreneurship lessons
EGD News #160 — Feedback for gaming entrepreneurs
Tom Hammond — On entrepreneurship and doing a startup
EGD News #159 — Founder travel policy
Jenny Xu — Fitness games and entrepreneurship
EGD News #158 — Interview with designer of Brawl Stars, Hay Day and Boom Beach
Touko Tahkokallio — On game creation and founding a new studio
EGD News #157— 5 must-haves to retain players
David Amor — Two decades of gaming entrepreneurship
EGD News #156 — Saying No and Opting In
Benjamin Carcich and Aaron Smith — Building Better Leaders
EGD News #155 — Game Studio Foundation
EGD News #154 — The Godfather Types
Sophie Vo — How to share feedback
EGD News #153 — A pre-seed raise: Extra Dimension Games
EGD News #151 — Switch off the startup life
EGD News #150 — My interview on Building Better Games
EGD News #146 — Your core game isn't enough
Ask Me Anything #9 — Investing questions
EGD News #140 — How I help founders
Halli Bjornsson — Industry life cycles in gaming
EGD News #139 — Level 5 leaders
EGD News #138 — Make your own luck
Asbjoern Malte Soendergaard — Games company builder story
EGD News #137 — Five things on being a founder
Andres Constantinidis — Building a remote-first game studio
EGD News #136 — Freshman teams and senior teams
Derek Lau — Building Guild of Guardians
EGD News #135 — How an ecosystem produces startups
Alexander Bergendahl — A repeat founder story
EGD News #134 — "Braintrust" greenlight
Neil McFarland and Matthew Ryan — Pivoting from F2P to Web3
EGD News #133 — Six lessons from 25 investments
Adam Jaffe — What it takes to succeed in gaming
EGD News #132 — Right people on the bus
Nick Kneuper and Nat Eliason — Building Crypto Raiders
EGD News #131 — Removing uncertainty
Are Mack Growen — Helping founders build
EGD News #130 — Q1 2022 in review
Mika Tammenkoski — Building Metacore
EGD News #129 — Founder dilution
Alex Arias and Andreas Risberg — Game devs going Web3
Andrew Sheppard — From operator to investor
EGD News #127 — Confront the brutal facts
Christian Facey and Wilfrid Obeng — Audio Ads in Games
EGD News #126 — Hidden Benefits of Player ID
EGD News #125 — Startup Advisors
Alexander Krug and Andre Krug — Success in instant games
EGD News #124 — Moment-to-moment gameplay
Eitan Reisel — Future of games investing
EGD News #123 — Fundraising in 2022
Piers Kicks — Investing in blockchain games
EGD News #122 — 80% proven, 20% innovation
Salone Sehgal — Investing in Indian games companies
EGD News #121 — Put your investors to work
Ismet Gökşen — Investing in Turkish gaming ecosystem
EGD News #120 — Be paranoid and stay in the game
EGD News #171 — Content I consumed in January
Carolin Krenzer — Building games with stellar execution
EGD News #119 — First year of Joakim Syndicate
EGD News #170 — VC success in gaming
EGD News #118 — Building a big game
Jere Partanen and Erik Gloersen — Investing in early-stage gaming
EGD News #117 — The perfect teaser deck
Corentin Selz — 10,000 game experiments